{"id":2005,"date":"2024-04-14T04:01:00","date_gmt":"2024-04-14T02:01:00","guid":{"rendered":"https:\/\/simpelspul.nl\/blog\/?p=2005"},"modified":"2024-04-14T22:36:22","modified_gmt":"2024-04-14T20:36:22","slug":"ld-55-day-1-midnight-session","status":"publish","type":"post","link":"https:\/\/simpelspul.nl\/blog\/2024\/04\/14\/ld-55-day-1-midnight-session\/","title":{"rendered":"LD 55 : Day 1 : Midnight session"},"content":{"rendered":"\n<p>Summoning circle drama.<\/p>\n\n\n\n<!--more-->\n\n\n\n<p>The idea was to let the player paint the summoning circle on the ground.<br>But it seems that it&#8217;s a bit of a pain in the ass to make that happen.<br>After trying everything to find a way to paint a mesh template for the summoning circles and losing way too much time on that, we decided to abandon that part of the plan.<br><br>So now Magus has made the game loop to spawn the correct circles every day.<br>(For now, there are just placeholders for the circles, not the actual circles)<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"620\" src=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-07-1024x620.jpg\" alt=\"\" class=\"wp-image-2009\" srcset=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-07-1024x620.jpg 1024w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-07-300x182.jpg 300w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-07-768x465.jpg 768w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-07-1536x930.jpg 1536w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-07.jpg 1618w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"589\" src=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-05-1024x589.jpg\" alt=\"\" class=\"wp-image-2008\" srcset=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-05-1024x589.jpg 1024w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-05-300x173.jpg 300w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-05-768x442.jpg 768w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-05-1536x884.jpg 1536w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-05.jpg 1918w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p>After that, a lot of prep work went into making the system for prop placement detectors and placement interfaces. <br>The library of runes is also completed.<br><br>In the end, the first batch of props was designed in blender.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"518\" height=\"419\" src=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-01.jpg\" alt=\"\" class=\"wp-image-2010\" srcset=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-01.jpg 518w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-42-01-300x243.jpg 300w\" sizes=\"auto, (max-width: 518px) 100vw, 518px\" \/><\/figure>\n<\/div>\n\n\n<p>Falien did some background work.<br>Thought of the different kinds of props needed.<br>Search for existing summoning circles, thought them out with prop placement, and needed runes.<br><br>And came up with the assignments needed for the game.<br>This was an important part to add the humor to it, and it&#8217;s way too much fun to come up with some weird assignments.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"577\" height=\"1024\" src=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-54-577x1024.jpg\" alt=\"\" class=\"wp-image-2011\" srcset=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-54-577x1024.jpg 577w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-54-169x300.jpg 169w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-54.jpg 721w\" sizes=\"auto, (max-width: 577px) 100vw, 577px\" \/><\/figure>\n<\/div>\n\n\n<p>Overall, the first day was pretty good.<br>Magus got a lot done with Godot and Blender.<br>Falien thought of the needed information and provided the needed liquids and food for Magus.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"577\" height=\"1024\" src=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-58-577x1024.jpg\" alt=\"\" class=\"wp-image-2012\" srcset=\"https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-58-577x1024.jpg 577w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-58-169x300.jpg 169w, https:\/\/simpelspul.nl\/blog\/wp-content\/uploads\/2024\/04\/photo_2024-04-14_14-41-58.jpg 721w\" sizes=\"auto, (max-width: 577px) 100vw, 577px\" \/><\/figure>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>Summoning circle drama.<\/p>\n","protected":false},"author":9,"featured_media":1946,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[54,50],"tags":[],"class_list":["post-2005","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gamejams","category-gamedev"],"_links":{"self":[{"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/posts\/2005","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/comments?post=2005"}],"version-history":[{"count":2,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/posts\/2005\/revisions"}],"predecessor-version":[{"id":2013,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/posts\/2005\/revisions\/2013"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/media\/1946"}],"wp:attachment":[{"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/media?parent=2005"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/categories?post=2005"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/simpelspul.nl\/blog\/wp-json\/wp\/v2\/tags?post=2005"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}